Late September Patch Notes
by Pingmeep @ September 26, 20122863 Views Buffs to Syndra, nerfs to Rengar and a visual update to League's banana throwing unicorn are the highlights of this patch.
Beyond that there are some important fixes to Xin Zhao (perhaps paving the way for later buffs) and changes to spectator that will hopefully help tournaments and tournament play.
Kha'Zix, the Voidreaver
?Kha'Zix will be released at a later date, pending completion of testing on the PBE.
Rengar
?Savagery
?Cooldown increased to 8/7.5/7/6.5/6 seconds from 6 seconds at all ranks
?Battle Roar
?Damage reduced to 60/100/140/180/220 from 75/120/165/210/255
?Armor and Magic resist bonus reduced to 15/22/29/36/43 from 20/30/40/50/60
Soraka
?Soraka has received a visual upgrade.
Syndra
?Dark Sphere
?Damage increased to 70/110/150/190/230 from 60/100/140/180/220
?Ability Power ratio increased to 0.6 from 0.5
?Mana cost reduced to 40/50/60/70/80 from 50/60/70/80/90
?Scatter the Weak
?Range increased to 650 from 600
?Missile Speed increased to 2500 from 2000
?Improved sphere stun detection when a sphere is first knocked away
?Force of Will
?Throw Range increased to 950 from 900
?Unleashed Power
?Ability Power ratio per sphere increased to 0.2 from 0.15
Xin Zhao
?Three Talon Strike
?Fixed: Bonus damage no longer applies to critical strikes
?Audacious Charge
?Fixed: Slow is now reduced by Tenacity
Spectator Mode
?You may now spectate any game being spectated by a player on your friends list
General
?Added new particles to Sight Wards and Vision Wards
?Updated tool-tips for Ashe, Cho'gath, Ryze and Sona
?Updated Lore for Soraka and Warwick
?On rare occasion, players may now be asked for their feedback at the end of a game.
?Key Bindings - It is now possible to bind the "Cast Spell", "Summoner Spell" and "Recall" actions to any combination of keyboard keys. (Longer key combinations will not display a bind next to the ability icon in the HUD.)
?Bugfix: User Interface - It is now possible to cancel the spending of an ability point via the level-up button after the mouse has been clicked, as long as the mouse cursor is moved off of the level-up button before releasing the click.
?The green border around items will now only appear for clickable items (consumable or active-effect items)
Source: http://www.solomid.net/blog.php?v=33006
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